Vivid Dwelling Battlefields download
Downloads, ERA 3, Heroes Launcher
| Platform | ERA Project |
| File Size | 62 MB |
| Updated | 14.01. 2025 |
| Version | 1.0 |
| Authors | fanofheroes, Archer30 |
| Status | active |
| Download (alternative download from WoG Folder) | |
| or install/update via Heroes Launcher | |
| Heroes 3 Complete GOG version (works with this version) | |
| ⚙️WoG Folder is online source of HoMM mods I’ve discovered over the past decade. It’s regularly updated, and all mods are neatly organized. The WoG Folder also contains various goodies like the “Did you know?“ series, artworks, manuals, meme collections, and more. | |
About Vivid Dwelling Battlefields download: Enhance your gameplay experience by introducing unique battlefield backgrounds for every dwelling. This page documents the project or update described below. Before using any files on Windows, confirm the requirements and source for the specific release.
Enhance your gameplay experience by introducing unique battlefield backgrounds for every dwelling.
How to install: Download the archive and unzip it to your PC. Copy “Vivid Dwelling Battlefields” folder to Heroes 3 ERA “\Mods” directory. Activate via Mod Manager or install/update this mod via Heroes Launcher.

Source: http://heroescommunity.com/viewthread.php3?TID=47183
Togglable Features
1. Guarded Low-Level Dwellings
Disable this feature by removing the following file:
...\Mods\Vivid Dwelling Battlefields\EraPlugins\AfterWoG\guarded low level dwellings.bin
2. Obstacle-Free Dwelling Battlefields
Customize this setting by editing:
...\Mods\Vivid Dwelling Battlefields\Lang\vivid dwellings battlefields.json
Source: https://github.com/Archer30/Vivid-Dwelling-Battlefields
Windows installation and compatibility notes
Keep a backup of your existing game directory and saved games. Check whether the files require the original Heroes III installation, ERA, WoG, VCMI or another specific project. These are not interchangeable, and a package intended for one framework may not work with another.





