Hit Landing Effects mod update v2.0

About Hit Landing Effects mod update v2.0: Hit Landing Effects Mod allows to play custom animations and sounds for post-shot bursts, where it looks appropriate (fireballs, lighning bolts and other magical. This page documents the project or update described below. Before using any files on Windows, confirm the requirements and source for the specific release.

Hit Landing Effects Mod allows to play custom animations and sounds for post-shot bursts, where it looks appropriate (fireballs, lighning bolts and other magical projectiles).

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Ininstall / update this mod via Heroes Launcher
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Hit Landing Effects mod changelog:

  • Added support for area shot, so if you have JS Main Module enabled, Cyclops visuals will match the area damage now.
  • Added support for the all-around attack. Which allowed to provide missing effects for Phychic Elemental, Magic Elemental, Hell Hound and Cerberus.
  • Added hit effect for Mummy. Not because it was very needed, just to keep preview pic symmetric.
  • Corrected altitude on which some melee bursts are playing to match the height of attacker creature.
  • Replaced burst for Fire Elemental to feel less flat.

Windows installation and compatibility notes

Keep a backup of your existing game directory and saved games. Check whether the files require the original Heroes III installation, ERA, WoG, VCMI or another specific project. These are not interchangeable, and a package intended for one framework may not work with another.

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